Selvom de fleste forestillede sig at platforme ville forsvinde til fordel for tjenester relativt hurtigt, så er platforme, og eksklusivitet også, faktisk blevet mere prominent i spilbranchen henover de sidste års tid, med Microsoft der opkøber tidligere tredjeparter, og Epic Games der køber eksklusiver til deres distributionsplatform.
Dog, hvis man spørger folkene bag Monster Hunter: World, så vil fremtiden i sidste ende bane vejen for et spilmarked der er platformagnostisk, altså at spillene er helt uafhængige af den platform det spilles på.
I et interview med Eurogamer siger Kaname Fujioka:
I would say the way things are looking like they're going at the moment, we're increasingly getting into a hardware or platform-agnostic industry, and the game experience is probably going to be available wherever you want it to be in future, so if that was the case and that's where things are going next-gen, we'd have to think about how to make the gameplay work independent of our assumption that we're even going to be sitting down to play. So that could be one of the ways it goes, but we also still need to find out, just like everyone else, what's coming out, when it's coming out, and what's it going to be.
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