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The Flame in the Flood

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Under vores visit hos the Molasses Flood's kontorer satte vi os ned snakkede med enviromental-kunstneren Chad LaClair, omkring den distinkte visuelle stil i deres nye spil, The Flame in the Flood.

"When we got together to form this team we knew early on that we wanted to make a game with Scott Sinclair's art style. He's the art director from Bioshock and Bioshock Infinite, and he has a very distinct illustrative style that he uses in his personal work. When he's painting he has this crazy style that he uses that we all love. And we said: "don't know 100% what we're making yet, but we wanna make a game that looks like that," and that kind of evolved into what we did."

For meget om denne spændende indie-titel, så se hele interviewet herunder. The Flame in the Flood er studiets debut, og skulle gerne ankomme på PC og Xbox One i 2015.

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The Flame in the Flood

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