Lad os nøjes med at sige at reaktionen på gameplay fra det kommende Sonic Frontiers har været mindre end ideelle, og fans er blevet så skuffede, at de satte gang i en kampagne for at få spillet forsinket. Men det har tilsyneladende ikke påvirket Sega, der trods tiggende fans har i sinde at lancere spillet i år alligevel.
I et interview med VGC fortæller Sonic Team-studiechef Takashi Iizuka, at det efter al sandsynlighed skyldes at fans ikke helt forstår spillets åbne verden endnu:
"It's not really that surprising,. We do realize everyone is just kind of reacting to the videos that they saw, and because they don't understand what this new gameplay is they're kind of comparing it to other games that they already know. So we do see a lot of people saying, 'oh, it's kind of like this, it's kind of like that, but it's not like this, it's not like that'. And really, the team is going out and creating this new game format for Sonic, and we're calling it an 'open zone' format. And this new game system itself is something that doesn't really exist in any other comparable titles, so we really hope that from here until launch we can really explain what open zone gameplay is."
Vi venter spændt på at se om spillet bliver en succes.