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Dying Light 2 Stay Human

Techland forklarer nu hvorfor Dying Light 2 Stay Human blev forsinket igen

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Et utal af rapporter og artikler har tegnet et ret dystopisk billede af forholdene hos den polske udvikler Techland, der fortsat er i fuld gang med Dying Light 2 Stay Human. Spillet har været en svær opgave, tydeligvis, og for nylig blev det skubbet igen til d. 4 februar.

Men hvorfor? Ja, denne gang lader det til at skyldes ren og skær Q&A, bug fixing og alle de andre små opgaver der er i slutningen af udviklingen. I et interview med EDGE siger designer Tymon Smektala følgende:

"We're double-checking everything in the game. Dying Light 2 is full of complex, intersecting systems created by hundreds of people - at some point in the production they all really click and start working together, but you also start discovering various edge cases where maybe they don't, and you want to fix that. Those are usually simple fixes, but you want to make sure you test and catch as many of those as possible. Those extra two months will be spent exactly on this. And maybe we'll also squeeze in an Easter egg or two...
It's a case of needing a little bit more runway, or maybe even the control tower suggesting another approach to make the landing more clean. You have to think about the crew the same way you think about the passengers, you know."

Du kan se den seneste trailer herunder.

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Dying Light 2 Stay Human

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