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Mortal Kombat X

Mortal Kombat X-opdatering rammer PS4, ude snart på XB1 and PC

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Mortal Kombat X har modtaget en ny opdatering på PS4, og denne vil snart være tilgængelig på andre platforme, ifølge et tweet fra Ed Boon. Du kan finde samtlige opdateringsdetaljer lige her, og de er som følger:

Karakterspecifikke ændringer:

D'Vorah (Venomous) - Adjusted the Poison Stack algorithm to prevent the top end from getting so high

Ermac (Spectral) - Fixed a bug in which he could get stuck in flight controls

Goro - Fixed a bug which was preventing Krush from having its landing location chosen

Goro - Slightly increased the input window to meterburn PunchWalk on hit

Jacqui (Full Auto) - Decreased the block advantage on Up Rocket by 5 and slightly increased the pushback preventing a block trap

Jax - Adjusted Carl Weather skin hurt regions to better match the others

Johnny Cage - Ultra Flipkick now uses the correct damage value from hotfix data (12)

Kano (CutThroat) - Adjusted the armor frames of Charge Up to compensate for the faster startup

Predator - Fixed a bug which allowed Predator to sometimes have 2 Smart-Disc on screen at the same time

Predator (Hish-Qu-Tien) - Fixed a bug which was making it so Plasma Shot was ignoring some damage scaling

Quan Chi (Sorcerer) - Fixed a bug which allowed him to reset the cooldown of runes after a Final Hex has run out

Quan Chi (Sorcerer) - Reverted the temporary change of Final Hex block damage increase (back to 3x)

Reptile - Turned off the ability to 2in1 special cancel into Floating Ball
Reptile (Deceptive) - Added a short cooldown after Invisibility to prevent players from spending multiple bars of meter if executed very fast

Reptile - Lowered the input priority of Floating Ball

Shinnok - Away+FK now auto-faces correctly

Takeda - Reduced the cancel advantage from Towards+FP,BP,BP+BK by 1 preventing a block trap

Takeda - Fixed a bug which would cause the reaction to Tri Kunai to sometimes play in the wrong direction

Takeda (Ronin) - Reduced the block cancel advantage of
Away+BP,FP,BP+BK by 3 preventing a
block trap

Takeda (Ronin) - Kool Whip Brutatlity when in Ronin should work more consistently now.

Tanya (Pyromancer) - Fixed a bug which was applying the Dark Shroud & Devil's Dust damage to her throws and other misc damage

Tanya (Pyromancer) - Reverted the temporary change of the Dark Shroud & Devil's Dust damage (back to 10)

Tanya (Pyromancer) - Dark Shroud & Devil's Dust now use the correct lifetime value from hotfix data (7 seconds)

Tremor - Some variation specific moves now have corrected values in the movelist

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