Udvikler Machine Games har allerede slået fast i andre interviews, at det kommende Indiana Jones and the Great Circle er deres mest ambitiøse til dato, og det skyldes blandt andet inkluderingen af langt større, åbne områder, der tilbyder frihed til at udforske.
Vi tog en snak under Gamescom med instruktørerne Jens Andersson og Axel Torvenius for at høre lidt mere om netop den udfordring. Torvenius beskriver det således:
"Yeah, absolutely. It has been one of the biggest challenges for us as a team. We have a long history in doing first-person fairly linear games. So for Indiana Jones and the Great Circle we've been trying to shift that around to make sure that we have a mix between more open areas with linear sections in between, and finding that balance has of course been a fun challenge but a time-consuming challenge because we want to encourage the player in terms of exploration to really be able to be part of forging their own adventure within the game to get their experience of the game.
Du kan se hele interviewet herunder.