Nu er der virkelig ikke så lang tid til at S.T.A.L.K.E.R. 2: Heart of Chornobyl endelig ankommer, og mange ser frem til at opleve hvad udvikler GSC Game World har arbejdet på i alle disse år. Men studiet går altså ikke kun efter etablerede fans af serien, som i forvejen elsker den her måde at bygge og designe spil på - de går efter nye spillere.
I et interview med Rock Paper Shotgun siger studiechef Ievgen Grygorovych, at det er et af målene at nå et nyt publikum:
"Our first goal was to make the game for players that don't know anything about the first games. We understood that we will have a huge part of new players, and we want to make the game good for them."
Dog betyder det ikke at loyale fans vil blive tabt, for spillet er også særligt designet til dem:
"Old players will see connections - like with some characters, S.T.A.L.K.E.R.: Shadow of Chernobyl players will say 'Oh, I know this character!' So they will have a deeper and more interesting experience, but [playing previous games] is not necessary to play S.T.A.L.K.E.R. 2."
De lader desuden til at være ret glade for at lancere på Game Pass:
"We are reaching for the console audience and the Game Pass audience, which will be huge. We are totally aiming for the new players. And we knew from the start that this was our goal."