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The Legend of Zelda: Tears of the Kingdom

Fremtidige Legend of Zelda-titler beholder det åbne format

De vil angiveligt ligne Breath of the Wild og Tears of the Kingdom i struktur.

Abonner på vores nyhedsbrev her!

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Selvom at The Legend of Zelda-serien altid har tilbudt en form for åbenhed i deres store verdener, så er både Breath of the Wild og det nye Tears of the Kingdom langt mere fleksible i deres struktur, og tilbyder åbenhed som nærmest ingen andre spil på markedet kan matche.

Og det vil fremtidigt også blive en fast del af kommende spil i serien. I et interview med Game Informer fortæller producer Eiji Aonuma, at de vil bruge samme skelet, samme struktur, fremadrettet:

"With Ocarina of Time, I think it's correct to say that it did kind of create a format for a number of titles in the franchise that came after it. But in some ways, that was a little bit restricting for us. While we always aim to give the player freedoms of certain kinds, there were certain things that format didn't really afford in giving people freedom. Of course, the series continued to evolve after Ocarina of Time, but I think it's also fair to say now that we've arrived at Breath of the Wild and the new type of more open play and freedom that it affords. Yeah, I think it's correct to say that it has created a new kind of format for the series to proceed from."

Er du glad for at den åbne struktur fortsætter, eller ønsker du at se noget mere lineært?

The Legend of Zelda: Tears of the Kingdom

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