Inden Final Fantasy XVI udkom gjorde producer Naoki Yoshida det klart, at der ikke var nogen planer inden lanceringen at forberede udviklingen af DLC eller ekstra indhold, en beslutning mange bifaldt.
Nu har spillet været ude lidt, og noget tyder på at holdet bag alligevel er ved at gøre klar til til at udvide spillet en kende. I et interview med GamerBraves fortæller han dette:
"Going into Final Fantasy XVI, the one thing we wanted to create was a full, complete story, something that you can enjoy from beginning to end 100% without any DLC, and I think we were able to do that."
But now we understand, we're getting feedback from players that have played the game, and a lot of players want to see more, and we know that and understand that. For us, we're taking that and then thinking about our options moving forward. So hopefully, in the near future, we can have something that we can give to you all."
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