For nylig løftede Techland sløret for et helt nyt Dying Light-spil, der dog startede som en standalone udvidelse til Dying Light 2: Stay Human, men som nu udvikles og udgives separat. Ikke bare vender Kyle Crane tilbage som central hovedperson, men det bliver også et fokus på en mindre men mere detaljeret åben verden.
I et interview med GamingBolt fortæller franchise director Tymon Smektala, at spillets verden, Castor Woods, er en del mindre end Dying Light 2's Villedor, men derfor også mere detaljeret:
"Castor Woods is an intense, atmospheric setting - a rural, forested valley with few diverse biomes, ranging from national park to industrial areas. It's smaller than the map of Dying Light 2 Stay Human, but it's much more detailed, designed to make exploration rewarding at every turn. There's a strong emphasis on environmental storytelling, with secrets, hidden paths, and lore woven into the landscape, each part of the map handcrafted by our artists. There are lots of mysteries hidden in this world, some going back in many many years, and we hope players will find themselves immersed in this eerie, desolate world and will have fun discovering it."
Spillet udkommer i 2025, og du kan se den første trailer herunder.