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Marathon

Bungie holder fast i at Marathon er "on track"

Og de kommer til at bruge 2025 på at ekspandere deres playtests.

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* Påkrævet felt
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For ikke så lang tid siden afslørede Jason Schreier, at den interne stemning omkring Marathon hos Bungie er "not good", og at tiltroen til projektet har været lav som følge af udskydelser og fyringer. Men det til trods holder ledelsen fast i at projektet skrider frem.

I en ny video får vi blandt andet concept art-tegninger af to karakterer at se, samt en lovning på at projektet er "on track".

"Where the game is at right now, there's a variety of different things at different states inside of the game. Some things are a little bit more complete, like our environments are starting to come together in a really, really beautiful way. Some of the character models we've been iterating through, so they're coming together but they're not fully there yet. Our enemy models are still kind of a little bit in an early state, so we're still iterating through and making those things land in a strong way, and a few of the items are still kind of coming online. So, it's a little early to show you all of it as one piece, but as you've noticed, like as many of you are familiar with, if you've been or if you're familiar with game development, all of these things are on track. They're not all together, but when they all do come together, we really, really are looking forward to showing you what that looks like, especially in play."

Altså er Marathon ikke parat til at blive fremvist i en sammenhængende gameplay-tilstand, men Bungie lover dog at de vil bruge 2025 på at udvide deres playtests, så det kan være at du kan være med.

Det betyder nok også at spillet ikke bliver klar til en endelig lancering i 2025, og Schreier har da også tidligere slået fast at en lancering i 2026 er langt mere sandsynlig.

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Marathon

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