Der er stadig endnu meget vi ikke ved om Starfield, Bethesda Game Studios' kommende storspil, der forhåbentlig ankommer indenfor de næste seks måneder. Men en af de designere der har arbejdet på spillet beskriver det generelt som mere "old-school", og at Starfield samtidig repræsenterer en tilbagevenden til studiets centrale RPG-rødder.
I en blog siger designer Will Shen nemlig følgende:
"I think for Starfield a lot of quest design was going back to our old-school RPG roots: lots of dialogue choices, referencing the player's skills and background, a variety of combat and non-combat activities, and highlighting our brand-new setting in a way that signals where to go for what kind of stories you want to experience. We really tried to draw on all of our previous titles to build quests we were excited about."
Studiet har tidligere slået fast, at det at træffe valg har spillet en langt mere central rolle denne gang.