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Anden store patch til Star Wars Jedi: Survivor er kommet
Patch er ankommet til konsollerne og skulle lande til PC i løbet af denne uge.
HQ
Respawn har ikke kunnet slappe af siden lanceringen af Star Wars Jedi: Survivor, da de har haft travlt med at forbedre spillets performance og andre ting, da der var problemer på specielt PC-udgaven.
Nu er den anden store patch så kommet til Xbox One Series X/S og PlayStation 5. Denne patch skulle ramme PC senere i denne uge.
Du kan se nedenfor, hvad den nye patch adresserer.
(PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
(PC only) Updated streaming budgets that will help alleviate traversal hitching.
(PC only) Performance improvements for some VFX.
Coming soon to console
(PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
(PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
Fixed various save state errors.
Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
Fixed an issue where one of the vents did not properly activate in Stone Spires.
Audio fix for a narrative moment where music was behaving incorrectly.
Fixed lightsaber marks not displaying correctly in some scenarios.
Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
Fixed a bug where Rayvis would become unbeatable.
Fixed a severe animation issue that would break a late game narrative sequence.
Fixed a collision bug where players can get stuck inside a Meditation Chamber.
Added a note explaining that some of BD-1's abilities are not available while in combat.